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Best shadowrun hong kong mods
Best shadowrun hong kong mods







best shadowrun hong kong mods

Now, to be sure, that actual content's been around for years now, but the update is still worthwhile due to its dependencies on other mods. Specifically, think 'orbital bungee cord'.Ĭlan Quest is the best of the content mods I've played. Elsewhere, The Final Nights claims to be so different from the game as to not warrant keeping the Bloodlines name, but suffice it to say that's. The whole mod changed hands at the start of last month, so I'm honestly not exactly holding my breath. Antitribu for instance adds the ability to play as the Sabbat clans and adds a whole load of disciplines to that effect, but its new questline from their perspective is still nowhere to be seen. They've been promised, but rarely actually shown up. And of course, who could turn down the option to represent Clan Chocula, the bloodline you can Count on.įor the most part though, the mods are focused on polishing mechanics that were never going to be that great, adding a few features here and there, and otherwise primarily doing touch-up duty rather than creating whole new after-dark adventures in Bloodlines' style. The Companion Mod offered a good taste of the vampire as puppet-master rather than murder machine. Wesp's unofficial patch especially is basically mandatory if you're going to play the regular game.

best shadowrun hong kong mods

Modding is hard enough when not working on a game barely held together with sticky-tape, and fans have done a fine job of gluing it back together and bolting extra bits on around the side. I've dabbled with most of the Bloodlines mods at some point, though none of them have ever caught my fancy.

best shadowrun hong kong mods best shadowrun hong kong mods

(* Battletech license may or may not be boring. The timing seemed fitting, especially with the launch of a new version of the Clan Quest mod the other week - one of several projects attempting to keep Bloodlines healthy over ten years after launch. Still, while waiting for Shadowrun: Hong Kong this week, I felt that urge to head back to Santa Monica and check out some old haunts. Still time to ditch that boring Battletech license!*) Yet still it feels like it's our best chance, until someone else finally figures out that urban fantasy is a painfully untapped genre for RPG awesomeness. But hey, the Malkavians of Vampire: The Masquerade - Bloodlines have lucked into stranger things, so I figure there's at least a chance that one day I'll fire it up and find a whole new adventure waiting. They say the definition of madness is repeatedly trying the same thing and expecting different results.









Best shadowrun hong kong mods